3.18.13.0 Update Notes
Author: SDGNelson,
published 7 years ago,
[h1]Update Notes:[/h1]
[b]Additions:[/b]
[list]
[*]Added Jackhammer to mining locations. [ID 1475]
[*]Added Luger to care packages. [ID 1476]
[/list]
[b]Improvements:[/b]
[list]
[*]Improved area selecting to work with shift expand selection.
[*]Improved multiselect enum dropdowns to highlight selected flags.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked devkit search to sort alphabetically.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed tire/battery spawn chance working opposite of intended.
[*]Fixed to allow sprinting in shallow water.
[*]Fixed launch preferences getting overwritten by some updates.
[*]Fixed server incorrectly sending large buildable packets.
[*]Fixed not granting quest note rewards clientside.
[*]Fixed some curated objects still showing with Object_Browser.Show_Curated_Objects set to false.
[*]Fixed area selecting flick of the mouse wrong size and items behind camera.
[*]Fixed area select to respect selection mask.
[*]Fixed resetting devkit search scroll between searches.
[/list]
[h1]Map Progress:[/h1]
This week the map started properly taking shape with the rough landscape in place and the planned locations in their final spots, though a few new ideas have come to mind I'd like to work on soon. A couple places are somewhat detailed, this being one of the less spoilery ones:
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6119952/9862e893865cef6f52b558c107564dc8e16fda02.png[/img]
Over the next week I'll be polishing/finalizing the landscape with materials, foliage, trees, boulders, erosion, etc and continuing to detail the locations themselves.