3.18.11.0 Update Notes
Author: SDGNelson,
published 7 years ago,
[h1]Update Notes:[/h1]
[b]Additions:[/b]
[list]
[*]Added Top Gun quest for Andy on the Liberator.
[*]Added Fighter Jet. [ID 140]
[*]Added Fighter Pilot Outfit. [IDs 1472-1474]
[*]Added assets for waterfalls, simple example in Devtest4.
[*]Added effect volumes to devkit for placing particle effects.
[*]Added lock handles option to selection tool.
[*]Added ability to spawn objects/types by E hotkey in devkit.
[*]Added search fields to landscape and foliage filtered browsers.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved to run execute.config from cloud folder as well.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked graphics draw distance to affect decal draw distance.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed a performance problem with debug visualization in devkit.
[*]Fixed devkit save window checkboxes.
[*]Fixed some bugs with pilot weaponry in multiplayer.
[*]Fixed decal visibility group visible option.
[*]Fixed copying decal selection in devkit.
[*]Fixed discolored corner of Diner #3 window.
[/list]
[h1]Map Progress:[/h1]
I made quite a bit more progress on the assets this week, and will continue with that next week hopefully wrapping up the objects/nature stuff before Friday, then leading into working on the map itself properly. Thanks for all the great suggestions/feedback - keep it coming!
One of the areas I mentioned last week that I worked on are the burning city assets which I teased here if you missed it:
[url=https://twitter.com/SDGNelson/status/862543613414170625]Link[/url]