3.15.7.0 Update Notes
Author: SDGNelson,
published 8 years ago,
[b]Additions:[/b]
[list]
[*]Added Paintball Gun. [ID 1337]
[*]Added Paintball Hoppers. [IDs 1339-1344]
[*]Added Farm Plot. [ID 1345]
[*]Added Flashbang. [ID 1346]
[*]Added Minnow, Goldfish and Bass. [IDs 1347-1352]
[*]Added Stealy Wheely Automobiley. [ID 1353]
[*]Added ability to lock vehicles and vehicle context menu.
[*]Added casting strength to fishing which affects time to catch item.
[*]Added "Spy" command to see from a player's perspective.
[*]Added config option for spawned quality values and bullet rarity.
[*]Added "critical" recipe ingredients to hide colored cloth buildables without flare.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved animal AI to form packs and work together.
[*]Improved canteens to base stats on where the water came from rather than losing quality.
[*]Improved sensitivity option to be unclamped.
[*]Improved Gold skins to shine streaks occasionally.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked low caliber bullets to not damage armored vehicles.
[*]Tweaked APC/tank to absorb some explosion damage for passengers.
[*]Tweaked asset loading bar to show out of estimated total.
[*]Tweaked max FoV lower to 100 degrees from 120.
[*]Tweaked fuel canisters and fishing rods to no longer use quality.
[*]Tweaked punches to no longer damage vehicles/resources.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed exporting spawn tables a second time.
[*]Fixed horde beacon queue not progressing properly.
[*]Fixed blur when swapping from zoom scope to sight.
[*]Fixed rampart/post blueprints to match walls/pillars.
[*]Fixed vehicle exit/climb snap to take character radius into account.
[*]Fixed prone character to better align with floor, radius matches standing.
[*]Fixed exiting vehicle while item is busy.
[*]Fixed fishing line visuals in first person perspective.
[*]Fixed not keeping reference to turret state when changing attachments.
[*]Fixed scaling of resized objects' children.
[*]Fixed berry seed leaf colors not matching bushes.
[/list]