3.15.2.0 Update Notes
Author: SDGNelson,
published 8 years ago,
[b]Additions:[/b]
[list]
[*]Added Remote Detonator. [ID 1240]
[*]Added Breaching Charge. [ID 1241]
[*]Added Makeshift Grenade. [ID 1242]
[*]Added Hide_Admins command.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved hitmarkers to show where exactly the shots landed.
[*]Improved several destructible objects break effects.
[*]Improved tree meshes and foliage shading.
[*]Improved non-grass foliage to also blow in the wind.
[*]Improved player/vehicle/animal snapshots to use less bandwidth.
[*]Improved vector3 compression accuracy in large multiplayer maps.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked explosive crafting recipes and damage.
[*]Tweaked bow damages in line with the sharpshooter rifles.
[*]Tweaked density of berry bushes lower on PEI.
[*]Tweaked berries [again] to all be more useful.
[*]Tweaked C4 name/appearance to sticky grenade.
[*]Tweaked explosives name to raw explosives.
[*]Tweaked hay explosion to be more visible.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed footstep still playing if paused while walking.
[*]Fixed tree collision to better represent visible mesh.
[*]Fixed case where trees showed as dead when they were actually alive.
[*]Fixed projectiles going through trees.
[*]Fixed missing damage impacts when hitting tree stumps.
[*]Fixed gap in roof of pirate cave on PEI.
[*]Fixed forcing self through wall with ladder.
[*]Fixed an area spawning more than 64 zombies at a time.
[*]Fixed server crash when more than ~70 actively networked vehicles.
[*]Fixed seeds not vulnerable to fists/melee/guns.
[*]Fixed roads showing pink when generating chart image.
[*]Fixed to cache map/chart images when opening info tab.
[*]Fixed misconfigured civilian zombies always dropping guns.
[*]Fixed drop position of metal from boulders.
[/list]