3.15.13.0 Update Notes
Author: SDGNelson,
published 8 years ago,
[h1]Update Notes:[/h1]
[b]Additions:[/b]
[list]
[*]Added landmark LODs for most large objects.
[*]Added automatic landmark LODs for trees.
[*]Added landmark draw distance option.
[*]Added region complexity to visibility menu in editor.
[*]Added config options for losses from combat vs environment deaths.
[*]Added buttons to enable/disable skins and mythics in-game.
[*]Added new faces and wheel of emotions to gestures menu.
[*]Added new hair and beard styles.
[*]Added smoothed camera mode. [Default F5]
[*]Accepted several new curated workshop items.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved road vertices to have adjustable offset.
[*]Improved spawn tables tool to allow editing.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked undriven vehicles to not damage players.
[*]Tweaked muzzles to decrease drop slightly.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed barrel bullet drop multiplier not applying.
[*]Fixed to include scaling in copy transform.
[*]Fixed first person muzzle flash light.
[*]Fixed workshop agreement link appid.
[/list]
[h1]Map:[/h1]
Again this week I was mostly working on the new map, apologies for the filler update. As expected more required objects popped up alongside final steps like spawn tables, but everything's coming together so I think it's safe to say you'll be seeing more about the new map very soon!