[b]Additions:[/b] [list] [*]Added destruction to more objects and upgraded several existing ones. [*]Added new road system and associated editor tools. [*]Added new terrain material low/high quality editor tools. [*]Added noise option for terrain brushes. [*]Added dithered height transition option for material baking. [*]Added object scaling tool to editor. [*]Added controls for ascending/descending camera. [*]Added localization key for map names. [/list] [b]Improvements:[/b] [list] [*]Improved editor materials, details, road, resources options display. [*]Improved object undo/redo to apply group changes and store more steps. [*]Improved terrain undo/redo to work with skybox and store more steps. [/list] [b]Tweaks:[/b] [list] [*]Tweaked material isGenerated option into 3 ignore options for more control. [*]Tweaked objects list to use new search system. [*]Tweaked viewmodel tilt to clamp angle when using high sensitivity. [*]Tweaked ranger grade weapon damages slightly higher. [*]Tweaked arrow weapon ranges a bit lower. [*]Tweaked sidings to be vulnerable to guns/melee. [*]Tweaked blowtorch inventory width lower. [*]Tweaked dead trees to no longer block from jumping on stump. [/list] [b]Fixes:[/b] [list] [*]Fixed claim to prevent placing claim flag in a spot that overlaps another player's. [*]Fixed players/vehicles/animals/zombies appearing stuck in when swapping servers. [*]Fixed group name indicators to use character name if nickname not set. [*]Fixed Arena field reflecting strangely in water. [*]Fixed workshop map descriptions/icons in level list. [*]Fixed barrel quality not updating on other clients. [*]Fixed detail texture bleed on official maps. [*]Fixed server crash when including "Debug" in startup commands. [/list]