3.15.1.0 Update Notes
Author: SDGNelson,
published 8 years ago,
[b]Additions:[/b]
[list]
[*]Added destruction to more objects and upgraded several existing ones.
[*]Added new road system and associated editor tools.
[*]Added new terrain material low/high quality editor tools.
[*]Added noise option for terrain brushes.
[*]Added dithered height transition option for material baking.
[*]Added object scaling tool to editor.
[*]Added controls for ascending/descending camera.
[*]Added localization key for map names.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved editor materials, details, road, resources options display.
[*]Improved object undo/redo to apply group changes and store more steps.
[*]Improved terrain undo/redo to work with skybox and store more steps.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked material isGenerated option into 3 ignore options for more control.
[*]Tweaked objects list to use new search system.
[*]Tweaked viewmodel tilt to clamp angle when using high sensitivity.
[*]Tweaked ranger grade weapon damages slightly higher.
[*]Tweaked arrow weapon ranges a bit lower.
[*]Tweaked sidings to be vulnerable to guns/melee.
[*]Tweaked blowtorch inventory width lower.
[*]Tweaked dead trees to no longer block from jumping on stump.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed claim to prevent placing claim flag in a spot that overlaps another player's.
[*]Fixed players/vehicles/animals/zombies appearing stuck in when swapping servers.
[*]Fixed group name indicators to use character name if nickname not set.
[*]Fixed Arena field reflecting strangely in water.
[*]Fixed workshop map descriptions/icons in level list.
[*]Fixed barrel quality not updating on other clients.
[*]Fixed detail texture bleed on official maps.
[*]Fixed server crash when including "Debug" in startup commands.
[/list]