[h1]Update Notes:[/h1] [b]Additions:[/b] [list] [*]Added roomscale VR support! [Video demo in full post] [/list] [b]Fixes:[/b] [list] [*]Fixed tracer orientation on client. [*]Fixed showing lower than 640x480 resolutions. [*]Fixed claims check on vehicle on server. [*]Fixed motion blur not turning off. [*]Fixed picking up items turning off handcuffs. [*]Fixed boulder uses concrete material instead of gravel. [*]Fixed metal resource collision to match visual better. [*]Fixed a gap in the metal resource mesh. [*]Fixed showing disabled HUD after unscoping. [*]Fixed direction sign and berry visibility. [/list] [h1]Roomscale VR Support:[/h1] The main focus this week was getting the VR support ready. For more details check out last week's post [url=http://steamcommunity.com/games/304930/announcements/detail/890956252763963635]here[/url], but today we have a short video demo: https://youtu.be/6JemlC6Mc9o If you'd like to see the full original video prior to commentary it can be found [url=https://youtu.be/Q0NEAc3vzoA]here[/url]. What do you think of the VR editor? If you give it a try let me know, I'd love to try and improve it! As for the next update don't worry, 3.14.9.0 will be normal with new features/content as usual.