[h1]Update Notes:[/h1] [b]Additions:[/b] [list] [*]Added Water Tank. [ID 1228] [*]Added Fuel Tank. [ID 1229] [*]Added Hot Mystery Box with 4 new mythical effects. [*]Added 21 new playtime drop cosmetics. [*]Added 14 new playtime drop skin patterns. [*]Added context action for quickly stripping attachments. [*]Added context action for crafting bandages. [*]Added context action for converting plants into seeds. [*]Added context action for wearing clothing. [*]Added basic interactable object documentation. [/list] [b]Improvements:[/b] [list] [*]Improved fuel/water cans to allow taking/removing from all sources. [*]Improved crafting to consume lowest quality supplies first. [*]Improved generator fuel update performance. [*]Improved object reset performance. [/list] [b]Tweaks:[/b] [list] [*]Tweaked Dragonfang and Nykorev ammo capacity higher. [*]Tweaked zombie range in multiplayer lower again temporarily. [*]Tweaked storage to show popup when busy with another player. [*]Tweaked headlamp noise to match flashlight. [*]Tweaked vision noises to sync in multiplayer. [*]Tweaked vision glasses to cover cosmetic again. [/list] [b]Fixes:[/b] [list] [*]Fixed unable to pickup dropped items occasionally. [*]Fixed incorrectly receiving player input in some cases. [*]Fixed bullet holes appearing on dead trees. [*]Fixed explosions not damaging buildables on vehicles. [*]Fixed dead player ragdoll when loading clothes. [*]Fixed raining in Washington Arena. [*]Fixed safezone radiator LoD distance. [*]Fixed overlay draw distance in the editor. [*]Fixed foliage stutter at the cost of some memory. [*]Fixed gesture updates not reliable. [/list]