[b]Additions:[/b] [list] [*]Added umbrella. [ID 1103] [*]Added berry seeds. [IDs 1104-1110] [*]Added 6 seater makeshift vehicle. [ID 1111] [*]Added 1 seater makeshift vehicle. [ID 1112] [*]Added snare. [ID 1113] [*]Added makeshift jerrycans. [IDs 1114-1116] [*]Added pork/bacon. [IDs 1117-1118] [*]Added barbedwire fence. [ID 1119] [*]Added beef. [IDs 1120-1121] [*]Added object text support and first note. [*]Added wolf. [ID 3] [*]Added pig. [ID 4] [*]Added bear. [ID 5] [*]Added cow. [ID 6] [*]Added basic hostile animals to Yukon. [/list] [b]Tweaks:[/b] [list] [*]Tweaked fuel/refills to spawn empty. [*]Tweaked makeshift vehicle size in inventory. [*]Tweaked draw distance % text to make more sense. [*]Tweaked chemicals to spawn at gas stations. [*]Tweaked sticky grenade blueprint. [*]Tweaked claymore/landmine to not damage buildables as much. [*]Tweaked Steam page images/Gold info. [/list] [b]Fixes:[/b] [list] [*]Fixed landmine detonating instantly on vehicle. [*]Fixed container and crossing in editor. [*]Fixed safezone radiator to not do anything on vehicle. [*]Fixed makeshift vehicle on makeshift vehicle. [*]Fixed destroying pipes. [*]Fixed destroying garageframes on server. [*]Fixed powered barricades on vehicles. [*]Fixed pine doorway looking like birch. [*]Fixed floating berries on pie. [*]Fixed "enemey" text. [*]Fixed to not use size tag with sign. [*]Fixed cancelling animal animations when moving. [*]Fixed object animations updating outside view. [*]Fixed saving editor map selection when entering. [/list]