[b]Additions:[/b] [list] [*]Added extended matamorez magazine. [ID 1005] [*]Added extended cobra magazine. [ID 1006] [*]Added adaptive chambering attachment. [ID 1007] [*]Added rangefinder attachment. [ID 1008] [*]Added Twitch promo t-shirt. Not sure about when this will be available though. [*]Added forest camoflauge variants of all military items, vehicles and objects to replace the current ones. The old desert variants are still available with the following IDs: [*]Added desert beret. [ID 1009] [*]Added desert military helmet. [ID 1010] [*]Added desert military top. [ID 1011] [*]Added desert military bottom. [ID 1012] [*]Added desert military vest. [ID 1013] [*]Added desert ural. [ID 55] [*]Added desert humvee. [ID 56] [*]Added desert APC. [ID 57] [*]Added stone fence #2. [/list] [b]Improvements:[/b] [list] [*]Improved layout of Summerside Military Base. [*]Improved menu to save singleplayer/editor map selection. [*]Improved animals to have configurable speed. [*]Improved horde mode to not save/load. [*]Improved horde mode to spawn zombies in waves. [/list] [b]Tweaks:[/b] [list] [*]Tweaked masks/glasses/backpacks to be repairable, although there is currently no downside to wearing low quality ones. [*]Tweaked balaclava/bandana spawn rate lower. [*]Tweaked food/water/virus to not decrease in horde mode. [*]Tweaked workshop to feature 8 items at a time rather than 5. [/list] [b]Fixes:[/b] [list] [*]Fixed save event issue when using shutdown command. [*]Fixed shirt/pant alpha in item icon/world. [*]Fixed highlighter when selecting transparent items and material flags. [*]Fixed highlighted item material instancing and associated AO noise issue. [*]Fixed loading empty objects. [*]Fixed default time not dawn. [*]Fixed case where laser could disappear. [*]Fixed toggling non laser/light tacticals. [/list] To see rangefinder distances in yards swap from metric to imperial in the options menu.