[b]Hello![/b] [i]These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"[/i] Now that the boring stuff is out of the way November truly begins! [url=http://strawpoll.me/2947965]Vote here to determine what gets started on tomorrow![/url] [b]Additions:[/b] [list] [*]Added audio to everything in the game. [*]Added punching. [*]Added climbing. [*]Added swimming above and underwater. [*]Added leaning. [*]Added footsteps. [*]Added damage impacts. [*]Added infection when hit by zombies. [*]Added ability to change visiblity of map borders. [*]Added undo/redo for objects and terrain. (Ctrl-Z to undo and Ctrl-X to redo.) [*]Added all new packet batching system and implemented with some parts of the item and zombie systems. This should really improve networking performance once it is fully integrated. [/list] [b]Improvements:[/b] [list] [*]Zombies now detect players when sprinting regardless of whether they're behind them. [*]Improved water appearance. [*]Improved format welcome message to display player name. {0} will be replaced with their name now. [/list] [b]Fixes:[/b] [list] [*]Fixed hotkeys accidentally displaying past nine. [*]Fixed green couch being replaced by red couch. [*]Fixed birch tree hitbox. [*]Fixed slay command help text. [*]Fixed one of the causes of connection loss. [*]Fixed a crash when damaging the ground. [/list] Be sure to voice your opinions on all these new features, especially swimming underwater and the audio! [b]Thanks for reading![/b]