3.1.5.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"[/i]
[b]EDIT: Oops, this accidentally overwrote the 3.1.4.0 Update Notes from yesterday. 3.1.4.0 added a ton of features such as voice chat.[/b]
The new server performance tools added in this update will make it a lot easier to determine what needs to be optimized most, and hopefully even after the tweaks in this one you'll notice some boosts especially regarding zombies. I believe I've tracked down one of the core issues, but it's something to do with Steamworks library that I'll have to ask Valve about.
[b]Additions:[/b]
[list]
[*]Added some new tools to profile the server which will allow some crazy optimizations!
[*]Added new systems to make zombies not congo-line quite as much.
[*]Added new singleplayer item respawn system that functions similarly to the singleplayer zombie respawns.
[*]Added volume propety to barrels.
[/list]
[b]Improvements:[/b]
[list]
[*]Optimized animation performance.
[*]Optimized server-side hitboxes.
[*]Optimized server-side physics.
[*]Optimized some performance issues caused by lag compensation.
[/list]
[b]Tweaks:[/b]
[list]
[*]Reduced volume of silencer.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed zombie respawning system going way too fast.
[*]Fixed zombies respawning near other zombies in multiplayer.
[*]Fixed zombies not damaging players due to a quick patch from last night.
[*]Fixed zombies sometimes wandering away and then becoming impossible to alert.
[*]Fixed dedicated servers not correctly loading zombie data.
[*]Fixed a crash with the chat.
[*]Fixed a crash related to zombie movement.
[/list]
From the sounds of things you guys like the zones idea! I'm not sure if I'll have one in my maps, but certainly it should be a feature at some point either in the editor or perhaps something buildable in game?
The next few days are shaping up to be quite busy with non-Unturned stuff, but hopefully a reasonable number of things can get done. Specifically I really want to get the grouping system in before the end of the month! :)
[b]Thanks for reading![/b]