[b]Hello![/b] [i]These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you'll have to go read the Black Box update.[/i] [b]Additions:[/b] [list] [*]Added new tree and bush models. [*]Added new rocks and flowers. [*]Added region system to items. [*]Added item respawning. [/list] [b]Improvements:[/b] [list] [*]Improved movement adjustment. [*]Improved tree rotation distinction. [*]Improved tree file storage. [/list] [b]Tweaks:[/b] [list] [*]Reduced silencer volume. [*]Changed height/steepness to sliders. [*]Raised max level height due to popular demand. [/list] [b]Fixes:[/b] [list] [*]Fixed inventory when prone. [*]Fixed standing up area check. [*]Fixed details appearing under the ocean. [*]Fixed a crash related to attachments. [*]Fixed controls not saving. [*]Fixed a singleplayer kick issue. [*]Fixed items not spawning when there was an empty table. [*]Fixed a bug causing poor performance. (3.0.6.1) [/list] This update was mostly to fix some issues and have fun making new foliage assets for the full 3.0 map, but tomorrow work will resume on the lag compensation meaning that hopefully the next update will resolve issues such as hit detection and the movement sliding. One side effect of the update is that material and item spawns are reset, but I doubt I will ever modify anything related to them again. I'd recommend simply copying over the new default details, materials, etc. [b]Thanks for reading![/b]