Patch Version 0.1.1.4
Author: 4 Hands Games,
published 2 months ago,
This patch fixes the problem of players hiding monsters behind barricades so that other players cannot get 3 stars. From now on, it is necessary to defeat all monsters in the dungeon to validate it.
There have also been significant performance improvements when loading dungeons and during the game when heroes are standing behind walls and the walls become transparent.
The drop chances in other players' dungeons have been revised again. From now on, your own dungeon affects the drop chances. The better it is developed, the higher the bonus for receiving loot bags from monsters.
Change log:
- Number of monsters is displayed (total number is visible when 5 or less are left)
- Dungeon validation shows messages when you are standing in front of the treasure chamber and have not yet killed all the chests or monsters
- the effective dungeon level is displayed in the dungeon editor. - the better the effective dungeon level is compared to the hero level, the higher the drop chance bonus you have in other players' dungeons
- the comparison of items has been completely revised
- improved transparency of walls
- reduced loading time in dungeons for walls
- dungeons are now properly completed when you give up