As soon as the last news about Tormentis was published, we received the first inquiries as to whether a demo update with the revised mouse control could be released earlier. Last weekend we gave a lot of thought to what such an update must contain so that the development status is consistent and everything works as usual. [img]https://clan.cloudflare.steamstatic.com/images//41347867/f52597b14b185873d9746e6933f10cd6cd575fc7.jpg[/img] Reworked mouse controls allow left-click to attack with both movement and skill 1, and right-click to attack with skill 2. Camera rotation is no longer necessary, walls automatically become transparent as soon as you get behind she moves. In the Story Dungeons you can see the first draft of the “Abandoned” room style. This makes the dungeons look much more varied and filled. [img]https://clan.cloudflare.steamstatic.com/images//41347867/2591a8702321597d87692b19dc9c31c53b7beade.jpg[/img] Another innovation are random and triggered sound effects that can be heard in the dungeon. In addition, the hero can also be controlled with WASD (in preparation for future controller control). [img]https://clan.cloudflare.steamstatic.com/images//41347867/53f1be34764d4ffe5da3dd4416dfea1427984a83.jpg[/img] The story dungeons have been revised and some levels, in which the paths to be walked were very long, have been shortened and changed. We've also doubled the dungeon time to 10 minutes. We are currently working on a nicer representation of the available time that is visually less intrusive and thus creates less time pressure. [img]https://clan.cloudflare.steamstatic.com/images//41347867/5be3b432e209759612931ebdaa55cd081e15d7fa.jpg[/img] We hope you enjoy the new demo update!