[list] [*] Fix to ensure hinterland trading posts allow imports, but not exports [*] Adjustments to impact of mood on chance of emigration to minimise work vacancies [*] Bumped up starting mood for migrants, disallowed slave emigration [*] Increased workers at well-dipper, adjusted sawyer production [*] Fix to ensure maps can be played after victory outside of campaign [*] Other minor fixes and improvements [/list]