Patch 7 is live for build 1.3.1
Author: Bellwood Studios,
published 6 months ago,
[list]
[*] Hotfix for gather-buildings not recognizing themselves during placement
[*] Additional measures to reduce memory consumption after map generation
[*] Fix for following behaviors not terminating correctly
[*] Fix for right-dragging bringing up game menu under persistent overlays
[*] Fix for cotton not appearing as a resource on random maps
[*] Other minor adjustments and fixes
[/list]