Patch 9 live for build 1.3.1
Author: Bellwood Studios,
published 5 months ago,
[list]
[*] Added saturation and contrast settings for sprites and terrain-rendering
[*] Added key-bindings for disabling/mothballing amenities and workshops
[*] Ensured that good-stock reports remain accurate in the early year
[*] Clamped scroll-zooming and button-zooming to identical limits
[*] Added automatic road-perimeter for temples and shrines
[*] Added automatic canal-perimeter for chinampas
[*] Reduced or eliminated fire risk for engineering structures, improved fire-notifications
[*] Fix for bug in labor-advisor evaluating job tallies
[*] Restricted all buildings to a remain a certain distance from the map edge
[*] Made citizen-simulation more efficient and pegged simulation more tightly to day counter
[*] Added log-options for citizen simulation
[*] Added option for framerate display
[/list]