Patch notes 2024-10-30 (Main branch)
Author: nsg_mechanistry,
published 2 months ago,
Hi everyone,
After getting battle-tested on the experimental branch, another batch of bugfixes is now live!
[h2]Misc.[/h2]
[list]
[*] Added our new Discord Eager Beavers to the credits. Thanks again for your hard work!
[/list]
[h2]Bug fixes[/h2]
[list]
[*] Fixed waterfalls being rendered around Sluice where they should not be.
[*] Fixed badwater appearing out of nowhere in pressurized pipes.
[*] Pumps no longer flicker when their pipe depth is changed manually.
[*] Fixed a crash in the map editor while placing Badwater Source.
[*] Version number no longer jumps up by 2 pixels after the game starts.
[*] Writing in text fields no longer triggers an action bound to the particular key combination.
[*] Fixed that one block blocking other buildings around Earth Repopulator.
[*] Fixed a wrong save name being picked in Save game dialog box.
[*] Fixed a rare pathfinding-based crash.
[*] Fixed beavers ignoring Lido under certain conditions.
[*] Fixed a bug in the mod versioning system.
[/list]