Hi everyone, After getting battle-tested on the experimental branch, another batch of bugfixes is now live! [h2]Misc.[/h2] [list] [*] Added our new Discord Eager Beavers to the credits. Thanks again for your hard work! [/list] [h2]Bug fixes[/h2] [list] [*] Fixed waterfalls being rendered around Sluice where they should not be. [*] Fixed badwater appearing out of nowhere in pressurized pipes. [*] Pumps no longer flicker when their pipe depth is changed manually. [*] Fixed a crash in the map editor while placing Badwater Source. [*] Version number no longer jumps up by 2 pixels after the game starts. [*] Writing in text fields no longer triggers an action bound to the particular key combination. [*] Fixed that one block blocking other buildings around Earth Repopulator. [*] Fixed a wrong save name being picked in Save game dialog box. [*] Fixed a rare pathfinding-based crash. [*] Fixed beavers ignoring Lido under certain conditions. [*] Fixed a bug in the mod versioning system. [/list]