Patch notes 2023-12-06 (Experimental)
Author: Miami_Mechanistry,
published 1 year ago,
Hi everyone!
Big thanks for the extensive feedback we’ve been receiving from you since [url=https://steamcommunity.com/games/1062090/announcements/detail/3899617007497823460]Monday’s patch[/url]. Today, we’re fixing several outstanding issues but if you notice any further quirks, be sure to let us know!
[h2]Bug fixes[/h2]
[list]
[*] Fixed several scenarios where adding a single water tile actually [i]reduced[/i] the water body’s irrigation range. Thank you for the detailed reports such as [url=https://steamcommunity.com/app/1062090/discussions/4/4029095737387080175/]this one[/url]! <3
[*] Fixed a bug with the Temple’s extract-fuelled flame not going out even when no extract was in the building’s inventory.
[*] Borders of contaminated ground are now not as sharp and jarring.
[*] Dandelions are now categorized as ingredients, similar to coffee beans.
[*] Fixed a minor translation error.
[/list]