Patch notes 2023-06-06 (Experimental)
Author: nsg,
published 1 year ago,
We've got a few experimental tweaks for you today.
[h1]Misc.[/h1]
[list]
[*] Added missing and fixed incorrect translations.
[*] Distribution will properly include Breeding Pod, Engine and Irrigation Tower demand.
[*] Goods in factory buildings will no longer disturb fill rate in Distribution.
[/list]
[h1]Bug fixes[/h1]
[list]
[*] Deleting settlement will no longer cause a crash in certain scenarios.
[*] Deleting District Center will no longer trigger a crash in Settlement Panel.
[*] Closing Entity Panel with tooltip shown over dropdown will no longer result in a crash.
[*] Renaming a beaver will no longer provoke the Settlement Panel to crash.
[*] Buildings highlighted in tutorial will no longer stay highlighted if clicked at wrong time.
[/list]