We've got a few experimental tweaks for you today. [h1]Misc.[/h1] [list] [*] Added missing and fixed incorrect translations. [*] Distribution will properly include Breeding Pod, Engine and Irrigation Tower demand. [*] Goods in factory buildings will no longer disturb fill rate in Distribution. [/list] [h1]Bug fixes[/h1] [list] [*] Deleting settlement will no longer cause a crash in certain scenarios. [*] Deleting District Center will no longer trigger a crash in Settlement Panel. [*] Closing Entity Panel with tooltip shown over dropdown will no longer result in a crash. [*] Renaming a beaver will no longer provoke the Settlement Panel to crash. [*] Buildings highlighted in tutorial will no longer stay highlighted if clicked at wrong time. [/list]