Patch notes 2022-09-01 (hotfix, experimental)
Author: Miami_Mechanistry,
published 2 years ago,
[h2]Bug fixes:[/h2]
[list]
[*] Fixed a crash caused by removing a district.
[*] Fixed an issue that caused older Experimental saves to have their unlocked buildings and golem workplaces locked again.
[*] Fixed a bug that caused beavers to constantly ragequit their jobs at District Centers.
[/list]
We've got a friendly reminder & request for everyone: [b]if you speak any of the non-English languages we currently support[/b] and are not afraid of experimenting, please note that [url=https://store.steampowered.com/news/app/1062090/view/3373780603539370562]you can now change the language on the experimental branch[/url].
Update 2 adds a lot of fresh text to the game, and we'd appreciate your feedback on the new translations. If you don't know how to launch the experimental branch, check [url=https://steamcommunity.com/app/1062090/discussions/0/3195862975779063980/]this message on the forums[/url]. Thanks!