A new version of Timberborn Alpha is now live! The update includes new warehouse management features, a new attraction and multiple smaller enhancements: [h1]Warehouse constraints[/h1] You can now choose which resources are allowed in each warehouse, and in what amount. The feature was requested by almost everyone who played the alpha. Together with Hauling posts and Storage emptying that were added in December, it forms the basis of the logistics system, but you can expect more features in the future. [h1]Temple[/h1] A place for your dwellers to contemplate their forestial lives, satisfies Spirituality. [h1]Sounds[/h1] Most buildings now play a custom sound after being selected. The game also mutes all audio when it loses focus or gets minimized (but you can change the behavior in settings). [h1]UI scaling[/h1] The automatic UI scaling is now a little smarter but in case you don’t like the default, you can change it in settings. [h1]Bug fixes[/h1] An incomplete list: [list] [*] Eager Beaver can now satisfy Comfort during sleep. [*] The game no longer crashes in rare situations shortly after loading a savegame. [*] Trees no longer spawn at random locations, the bug is hopefully gone for good this time. [*] Building animations should now properly loop, fixing a (barely noticeable) jitter in the previous versions. [/list] Today’s update is probably the last one before we release a major overhaul of the terrain system - stay tuned! [b]Go ahead and add Timberborn to your wishlist:[/b] [url=https://store.steampowered.com/app/1062090/Timberborn/]https://store.steampowered.com/app/1062090/Timberborn/[/url]