Patch Notes - June 25th, 2024
Author: cidnyasimba,
published 4 months ago,
[b]Read the full Patch Notes for our June 25th, 2024 update. [/b]
The following fixes are for our upcoming, June 25th, 2024 patch. It’s scheduled to begin rolling out on console and PC at roughly 8AM EDT.
Hitchhiker’s Claymore Outfit will be available for $2.99 USD.
[img]https://images.squarespace-cdn.com/content/v1/619bf07d441a6f3f704eb0d8/b1542e8d-d4e4-43ff-b583-be10870320b8/BBQ_DLC_Template_ROUND15_HHOutfit6.png?format=2500w[/img]
[b]PATCH NOTES[/b]
[b]Tuned: [/b]Lobby Cooldown
[list]
[*] We have made some improvements to the effectiveness of the lobby cooldown penalty
[/list]
[b]Fixed:[/b] Hands Stamina Exploit
[list]
[*] We fixed an issue where Hands’ middle path on his Ability Tree (Reduce Defensive Barge Stamina) was impacting his overall stamina for attacks instead of just his barge, allowing him to swing 50+ times when he shouldn’t
[*] Now, Hands’ stamina will function properly with his middle path Ability Tree upgrades
[/list]
[b]Fixed:[/b] Hands Ability Tree
[list]
[*] We fixed an issue where Hands’ ability upgrades for ‘Reduce Defensive Barge Stamina Cost’ were not functioning properly
[*] Ability upgrade functionality is now fully reflected on any Tier level of Hands’ Ability Tree
[/list]
[b]Fixed:[/b] ‘Rip Stalled’ Perk
[list]
[*] Hands perk ‘Rip Stalled’ was not functioning as described, “After using the Ripstall ability on an object, the object cannot be interacted with again by anyone for 10/20/30 seconds” on the generator and car battery
[*] Now, when Hands Ripstalls a generator or car battery, the perk (if equipped) will apply the correct cooldown duration
[/list]
[b]Fixed:[/b] Removed Perk UI Bug
[list]
[*] We have fixed a UI bug that incorrectly showed perks that were removed from characters in their customization loadout pages
[*] Now, a character’s customization loadout page will show the proper perks
[/list]
[b]Fixed:[/b] Cook Level 10
[list]
[*] We fixed Cook’s middle path in his Skill Tree that would not allow him to reach level 10
[*] We have added additional Attribute Point nodes so the middle path of his Skill Tree will reach the 50/50 threshold for level 10
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[b]Fixed:[/b] Julie Level 10
[list]
[*] We fixed Julie’s left path in her Skill Tree that did not allow her to reach level 10
[*] We have added additional Attribute Point nodes within that path to allow Julie to reach the 50/50 threshold for level 10
[/list]
[b]Fixed:[/b] Cook’s Skill Tree Nodes
[list]
[*] We have fixed an issue where players couldn’t purchase nodes in Cook’s Skill Tree
[*] All nodes in Cook’s Skill Tree can now be unlocked by players
[/list]
[b]Fixed:[/b] Disconnecting Skill Tree Nodes
[list]
[*] We fixed an issue where some attribute nodes were showing connection lines leading to other nodes but did not connect to them properly
[*] Nodes leading to each other are now fully connected in all Skill Trees
[/list]
[b]Fixed:[/b] Maria’s Hair Textures
[list]
[*] We have fixed an issue where Maria’s hair appeared too dark from certain angles
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[b]Fixed:[/b] Maria’s Model
[list]
[*] We have fixed an issue where parts of Maria’s model would appear invisible while standing and when in idle animations
[/list]
For any existing or persistent issues, please use the [url=support.txchainsawgame.com]support site[/url].
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