World Expansion II Experimental Maintenance Update, June 13th
Author: voidreaver,
published 1 year ago,
[h1]Hello Riftbreakers![/h1]
We have just updated the experimental branch of The Riftbreaker with a patch aiming to address the most prevalent issues with The Riftbreaker after the launch of the World Expansion II.
[b]This update is (most likely) incompatible with any current mods.[/b] Please remove all mods before playing. [b]MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES![/b] Make a copy of 'The Riftbreaker' folder from your documents and keep it safe.
[h3]With all these warnings out of the way, here’s how to access the experimental branch:[/h3]
[olist]
[*] create a backup copy of your save folder (Documents/The Riftbreaker)
[*] disable Steam Cloud save backup for The Riftbreaker
[*] go to your Steam Library
[*] right-click on The Riftbreaker
[*] select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing
[/olist]
After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback.
[b][h2]The Riftbreaker World Expansion II Experimental Maintenance Update, June 13th, 2023. EXE: 779 DATA: 396 Changelog:[/h2][/b]
[h3]Fixes[/h3]
[list]
[*] Fixed a crash that could occur when activating the Mining Drill.
[*] Added a method that removes missing resources after disabling mods without crashing the game.
[*] Fixed a crash that could happen when the terrain grid changed types during gameplay.
[*] Fixed an issue that caused cultivator plants and crystals to leak memory.
[*] Fixed an issue that caused the ParicleSystem to use 200MB of RAM unnecessarily.
[*] Fixed an error that caused some textures not to unload, causing memory leaks.
[*] Fixed an issue that caused the right-hand slot weapon to randomly stop working after interacting with buildings.
[*] Added missing resources to the precache pool to prevent the game from stuttering on startup.
[*] Fixed an error in one of the DLC2 outro videos.
[*] Consumable buildings should no longer leave ruins behind.
[*] Fixed errors connected with the Mining Elevator after activating it.
[*] Fixed an issue that could cause trees to regrow several times in the same spot.
[*] Fixed an error that caused player's weapons to sometimes appear in the [0, 0] point on the map.
[*] Fixed cheat_finish_all_research. Now it finished 'all' research, not 'some' research.
[/list]
EXOR Studios