Hello Riftbreakers! We have just published an update that addresses some of the most common issues reported by the community. Thank you for the reports and apologies for all the issues you have experienced. If you can't see the update yet, please restart your Steam client. We expect the next update to go live in about 2 weeks time. Until then, please remember that you can report bugs on our Discord at www.discord.gg/exorstudios or here on the forum. In many instances, copies of your savefile can be very useful for debugging. Feel free to zip your Documents/The Riftbreaker folders and send them over Google Drive or Wetransfer to piotr.bomak [at] exorstudios.com. [b]Please remember to include a description of your issue![/b] [h3]The Riftbreaker - Metal Terror Patch #3, August 4th 2022. Binaries #573, Package #196 Changelog:[/h3] [list] [*] Fixed an issue with calculating the DPS values of modded weapons. Previously, damage over time was not taken into account. [*] Fixed an issue with loot effects that caused the game to crash occasionally. [*] Fixed the localizations of damage types on the Database screen. [*] Added a missing area damage icon to damage numbers. [*] Changed the visual effects of building cubes. They look better and are much less performance-hungry. We also fixed their effect attachment points. [*] Fixed drone healing effects - they will no longer become unattached from drones and float towards the player. [*] Many fixes to Japanese and Chinese localizations [*] Fixed a crash that occurred in the inventory screen. [*] Disassembling a weapon with a mod installed will no longer remove that mod. This change prevents some crashes in the inventory screen. [*] Plus additional fixes for smaller bugs and obscure crashes. [/list] EXOR Studios