[h1]Hello Riftbreakers![/h1] We have just published an update for The Riftbreaker. It contains fixes for various progression-blocking errors and crashes and a host of other bug fixes and changes. If you have encountered problems with the latest updates for the game, please try playing with this patch and see whether your issues have been solved. Please restart your Steam client if the update is not available to you yet. It will force Steam to check for the latest updates and begin the patching process. [h3]The Riftbreaker Maintenance Update, July 4th, 2024. EXE: 975 DATA: 570 Changelog:[/h3] [list] [*] Updated the initial configuration options for Steam Deck and Safe Mode. They now include a default setting for the new graphics options, like water simulation. [*] Mr. Riggs' skills can now be used while carrying an item with the Gravity Modulator. [*] The "new" DLC 3 trigger scenario (have Cobalt, Uranium, Titanium and Palladium AHndling researched) is now more robust and should trigger on all saves. [*] Updated the map layout for the Hedroner boss fight tile. [*] Introduced minor improvements to several DLC 3 story map tiles. [*] Added the "too close to another portal" warning to the Outpost building. [*] The Phirian Egg now has a unique icon that is more visible and egg-shaped. [*] The Canceroth Spawner now has a custom minimap icon. [*] Updated the visuals for the Steel Floor and the Extra Stable Floor to make them more unique. [*] Crawlogs should no longer revive "mid-air" and get stuck there for eternity. [*] Fixed additional issues with Mr. Riggs' "interact" options. [*] Fixed issues with the Z-order of icons on the minimap. [*] Fixed an issue that corrupted the messages sent to us through the game's built-in "Send Bug Report" option. [*] Fixed issues with lightning-based weapons target finders. [*] Fixed some issues with Energy Grids not working properly when loading an older saved game. [*] Fixed a crash that occurred when a resource deposit was spawned outside the grid bounds. [*] Fixed a crash that occurred when the game tried to spawn loot from a non-existent entity. [*] Fixed a crash in build mode on missing building blueprint. [*] Fixed a crash in WaveSystem that occurred when content of the game was modified. [*] Fixed a crash in PipesSystem. [*] Fixed a crash in PrepareMirrorItemsBlueprints that occurred if the game's content was modified. [*] Fixed a crash when using the Gravity Modulator on modified content. [*] Fixed a crash that occurred on saved games when opening the build menu. [*] Fixed crashing on startup that occurred if the monitor was using BGRa color space instead of RGBa. [*] Fixed a crash in the InventorySystem that occurred when loading a saved game on modified content. [/list] EXOR Studios