Hello again! After we released our gameplay trailer a couple of months ago, the most attentive of you took notice of the different biomes that we showed you the snippets of. We’ve been receiving questions about them ever since and promised to answer them in detail as their overall design becomes clearer. That’s the result of having many people contribute to the development of the game - you get loads of great concepts, but you can’t realize all of them. Now, after many hours of internal discussions and brainstorming, we believe we have our vision for the Magma Biome ready to present, so let’s get into it! [img]https://clan.cloudflare.steamstatic.com/images//34659267/44a671bb904047818787654b5095e7480174f5a0.jpg[/img] As the name suggests, this biome is located in a seismically-unstable part of Galatea 37. The thin crust of the planet couldn’t hold the raging inferno of molten lava in check, which resulted in multiple cracks and holes to form. High temperature and abundance of elements straight from underneath the planet’s surface were the perfect building blocks for an entirely new ecosystem that formed in this biome. Over thousands of years, the remains of the old geological structures in this place have been covered by volcanic ash, rocks and unique mineral structures. [img]https://clan.cloudflare.steamstatic.com/images//34659267/0198985b1b839ef3168ea11a2884719b86b88a3e.jpg[/img] Life tends to find a way to develop even in the most unwelcoming places. That is true also in the case of the Magma Biome. Ashley will find many new species of plants, animals and mushrooms while exploring the region. Since those life forms had to develop protective mechanisms to survive in extreme temperatures, they will provide plenty of research opportunities that might lead to major breakthroughs in the Riftbreaker technology. We won’t share details on what exactly waits to be discovered, but we can tell you that establishing an outpost in this biome will put you one step closer to coming back home. [img]https://clan.cloudflare.steamstatic.com/images//34659267/fef9b59a8c76a1ab021b5203e32bebeaf3579cf3.jpg[/img] The Magma Biome will test your creativity when it comes to resource management. Dense clouds of ash reduce the amount of sunlight that reaches the surface, decreasing the effectiveness of solar panels. You can’t fully count on wind either - strong wind is not a common occurrence in these parts of Galatea 37. However, with the amount of geological activity happening around the clock, there will be plenty of opportunities to harness the power of geothermal vents and even magma itself. Naturally, you will need to research methods of protecting your equipment from the heat first. [img]https://clan.cloudflare.steamstatic.com/images//34659267/5af2ff0211e52c7129a8cc546a7f49767ac3bb37.jpg[/img] Our work on this new biome is not yet complete. We already have the ideas for all the pieces of flora and fauna, but they still need to be implemented into the game. There will also be some unique mechanics that take advantage of what this place has to offer. We will try to show some of them off during our development streams that happen every Tuesday on Mixer and every Thursday on Twitch. Naturally, we will try to keep them as spoiler-free as possible. We don’t want to share all the secrets before you get a chance to play :) [img]https://clan.cloudflare.steamstatic.com/images//34659267/d881ca2df580d6aa3015090511b1a0a8d59ac27e.jpg[/img] Join the Discord! We publish daily changelogs, talk with you directly on a daily basis and share our thoughts about The Riftbreaker and gaming in general. It’s the best place to stay up to date with us! See you there! [url=https://www.discord.gg/exorstudios][img]https://clan.cloudflare.steamstatic.com/images//34659267/f0ec4006cadc3d25dbcea98e6a287efcdb3f178a.png[/img][/url] Useful links: www.facebook.com/exorstudios www.twitter.com/exorstudios www.mixer.com/exor_studios www.twitch.tv/exorstudios www.youtube.com/exorstudios