Hello Riftbreakers! Last Wednesday we told you about an entirely new kind of defensive tower, that is not only bigger and more powerful, but that also requires liquid resources in the form of plasma. This is a part of our effort to ensure that liquid storage and transportation is not just a niche requirement of one tech branch, but a full mechanic on its own. Today, let’s take a look at another building that utilizes liquids and for a good reason - the Shield Generator. As the name suggests, this building is a defensive structure that will try to help keep your base alive. It envelops all buildings within its area of effect with a layer of supercharged plasma, protecting them from any outside interference. It needs to get that fancy, enriched plasma some way - that stuff does not grow on trees, and that’s where the pipes (among other things) come in. [img]https://media.giphy.com/media/RPLUjIs1ulId3Oddj8/giphy.gif[/img] [b][i]Laying down pipes can be an interesting puzzle, make sure to leave some space between your buildings - you may need it in the future![/i][/b] You must first get your hands on regular plasma. That is quite easy to come by - it is produced by the Fusion Power Plant, for example. Then you can turn it into the supercharged state using a specialized Plasma Converter. The supercharged plasma can be stored in regular Liquid Resource Deposits, or transported directly to your Shield Generators. [img]https://media.giphy.com/media/MP2lLyrySqGlzXxcBW/giphy.gif[/img] [b][i]You can check how much of the shield is left on any building in the radius of the Shield Generator. By the way, they stack![/i][/b] Once you supply the Generator with everything it needs, it starts doing its magic. All Riftbreaker structures within range now have a protective layer over them. However, they all draw their extra hitpoints from one common ‘shield pool’ of the generator. If one building takes enough damage then the shield is broken, all others lose protection as well. After that, the Generator will take some time to build up a new charge and start working again, similar to the Energy Shield on the Mecha-Suit. [img]https://media.giphy.com/media/yurQdjoL5qdHST0Ccx/giphy.gif[/img] [b][i]Shield generators can soak up a lot of damage from environmental hazards, such as a meteor shower.[/i][/b] The Shield Generator can be used to give your walls a degree of extra protection, but that is not where it shines. Instead, you can use it to protect the key components of your base or buildings that are critical for some process you are trying to complete. For example - if you need your Uranium Centrifuges to keep working no matter what because you REALLY HAVE TO get your new Mini-Nuke Launcher (for science!), the shield Generator will ensure that they do. [img]https://media.giphy.com/media/Z5VBfcdc1y2tWmWB22/giphy.gif[/img] [b][i]Shield Generators and Heavy artillery are best buddies, since they both use supercharged plasma. 2 for 1![/i][/b] Naturally, there are a lot more buildings like this to come and we hope that you are looking forward to the logistic puzzle of distributing liquid resources around the base. As always, you are welcome to join our Discord if you’d like to find out more about The Riftbreaker - www.discord.gg/exorstudios. We also stream twice a week - follow our Twitch channel to get notified when we go live - www.twitch.tv/exorstudios. More exciting things to come!