Hello! As you probably know already, we are currently designing, developing and testing the Campaign Mode for The Riftbreaker. It’s a very exciting time for us, because a lot of the changes we introduce make a big, visible impact on the way the game is played. The best example of a ‘big impact’ change is adding a completely new Galatean creature into the mix. Today we would like to present to you a creature that could easily be described as the Gnerot’s weird cousin - meet the Krocoon. [img]https://media.giphy.com/media/rPgp0hHFMDznNgryMG/giphy.gif[/img] [i][b]It seems like biology works in a different way on this planet...[/b][/i] This monstrosity can easily hide among rocks and you wouldn’t even bat an eye - of course, until its giant maw opens and lets out a terrifying roar, and then proceed to smash you into pieces using its massive hands and the leg. That is one of the more bizarre things about Krocoon - it only has one hind leg and moves around using its front legs/arms, utilizing the back one only as a support for the rest of the body. That probably means the arms are pretty muscular (if this thing even has muscles underneath) and it wouldn’t be the best idea to fight the creature in close-quarters. [img]https://media.giphy.com/media/kgS2Qiqq3XlwLhzEnv/giphy.gif[/img] [i][b]You wouldn't want to disturb anyone when they're eating, right? That's why Mr. Riggs' invisibility module works wonders. [/b][/i] Just looking at this creature is enough to tell it is unlike anything you could see on Earth. The Krocoon’s body looks as if it was made of metal or crystals. Such a strong body armor guarantees protection from most natural hazards, such as predators or weather events. The downside is that the creature is very heavy and is not the most agile. Luckily, it doesn’t have to chase its food - just like the Gnerot, Krocoon is able to sustain itself by consuming raw minerals from various deposits on the surface of Galatea 37. It’s not a picky eater, either - Carbonium, Ironium, Cobalt - anything will do, and you will encounter these creatures while looking for extra resources to expand your base. [img]https://media.giphy.com/media/8N1arfRtVWSkoGGONo/giphy.gif[/img] [i][b]Bringing a bullet-based weapon to a fight with these guys is a bad idea.[/b][/i] In the later stages of The Riftbreaker campaign, you will encounter Krocoons both as regular inhabitants of the Galatean wilderness, as well as base attackers. The thick armor formed by their skin gives them protection from many forms of physical attacks. You will need to work out what kinds of attacks work best by studying Krocoon samples in the Laboratory. How to get those samples if the creatures are resistant to attacks, though? Well, they may be resistant, but they are not invincible, and you will be able to pick single Krocoons off with conventional weapons to gather specimen samples. You can also try the stealth approach, scanning them while using the invisibility module (more on that in a separate article, stay tuned!). [img]https://i.imgur.com/5fyzxEW.png[/img] [i][b]Kill 1000 of them to unlock the golden skin! (not really)[/b][/i] How do you like our three-legged monstrosity? Do you have any ideas for new creatures that you would like to see in The Riftbreaker? Make sure to tell us in the comments and on our Discord at www.discord.gg/exorstudios, where you can also apply for Alpha testing. You can also see all the newest additions to the game during our streams - every Tuesday and Thursday at 3 PM CET, www.twitch.tv/exorstudios. See you later!