Hello Riftbreakers! Long time no see! We’re sorry for the lack of updates over the course of the past couple of weeks. We have been working on some spicy things that will be revealed soon. We also managed to snag some awesome prizes - Best Desktop Game and the Grand Prize at DevGAMM 2021, as well as the 2nd place in the Pro category of Game Development World Championship 2020. No time to celebrate, though, we have a game to finish! Check out what we’ve been working on lately. A couple of months back we told you about the new defensive towers that made their way into the game. As fun and effective they are, they are still variations of the classic, 1x1 Sentinel Tower that has been with us since 2018. Well, this one is a bit different. Not only does it take more space, but it also requires a connection to a source of plasma via a pipe. We promise - the extra hassle is worth it. Meet the Heavy Artillery Tower. [img]https://clan.cloudflare.steamstatic.com/images//34659267/18ab1cfc3ee34ebdc06293d1b068644e881e2e98.jpg[/img] [b][i]Like a couple of proud parents standing right behind their children![/i][/b] Heavy Artillery takes a long time to aim, and even longer time to reload, but there is a decent chance that you will never need the second shot - this beast of a cannon launches plasma-enriched nuclear shells on the heads of unsuspecting enemies from a great distance. The power of the resulting blast is high enough to wipe out almost all Galatean creatures and the large area of effect creates gaps in the structure of the attacking hordes, allowing you to reach creatures at the back more easily. [img]https://media.giphy.com/media/ACgTc0nQrtxyTIhNjo/giphy.gif[/img] [b][i]So many pipes, so many liquids![/i][/b] We might have oversold the power of the Heavy Artillery a little. It will not singlehandedly solve all your problems on Galatea 37. Nor will it destroy literally everything that ends up on the wrong side of the barrel. It’s even possible to render it almost useless - if the creatures come too close to this tower, it simply won’t be able to shoot at them. However, it is definitely worth having access to at least a couple of these towers in the critical spots around your base, for all those moments when you need a little extra firepower. [img]https://media.giphy.com/media/lMXueZ6PHDo19Qvnbq/giphy.gif[/img] [b][i]Not the most optimal use case, but boy is it fun![/i][/b] As we mentioned before, the Heavy Artillery Tower requires an additional resource to operate in the form of plasma. You will have to connect a pipeline directly to the tower in order to make use of it. This is a part of the larger plan to make liquid resources more relevant in The Riftbreaker. The feedback we got during our Alpha test showed us that apart from the gas power there was no real need to lay down the pipes, so we’re changing things up a bit. Hope you like what comes out of it! [img]https://media.giphy.com/media/9JeFZTdGGBPtwjBt3p/giphy.gif[/img] [b][i]Never have I been so happy to see a nuclear shell flying towards me.[/i][/b] If you would like to join our Closed Alpha (that it THIS CLOSE to becoming a Closed Beta) you should hang out with us on www.discord.gg/exorstudios. Being active in the server increases your chances of getting a key. You might also catch some awesome streamers live during some of the giveaway streams that take place more and more often. See you there!