Hi Everyone, As we've mentioned in our previous update, we've been working on a new Direct X 12 renderer for quite some time now. Direct X 12 Ultimate has enabled us to refactor our rendering pipeline in a way that provides improved GPU performance, lower CPU overhead, and also brings in new features such as ray-tracing. We've been working hard with AMD on bringing all of these features to you in the best-optimized state and we are very proud that The Riftbreaker is one of the featured titles for the AMD Radeon 6000 series reveal. You can already catch a glimpse of how ray-traced shadows work in AMD's reveal video: [previewyoutube=oHpgu-cTjyM;full][/previewyoutube] You may also notice a new boss creature in that video that will be making a larger appearance on our channels real soon :) We will be making a much bigger reveal of all the DIrect X 12 Ultimate features coming to The Riftbreaker on November 12th, so stay tuned: [img]https://clan.cloudflare.steamstatic.com/images//34659267/ae498f0702b859bbe790a2a1a0657b1e38c37824.png[/img] As always if you'd like to ask us any questions directly, we're reading all of the comments below and you can also find us on the following channels: www.facebook.com/exorstudios www.twitter.com/exorstudios www.twitch.tv/exorstudios www.youtube.com/exorstudios