Hello [b]terraformers[/b]! [h2]The "Procedural Wrecks" Update is now available for everyone![/h2] [b]This update is the last one before the 1.0 release[/b]! We wanted to increase once again the possibilities of exploring and finding great loot so we added a new [b]Long Range Wreck Finder[/b], allowing you to explore distant parts of your planet with unique biomes and [b]procedurally generated wrecks[/b]. In addition of useful and unique loot, you'll find in those wrecks [b]new decorations elements[/b], like a fireplace, light boxes, a hologram projector, a fountain, new tree seeds and other cool stuff! In anticipation of the 1.0 release, we have polished a lot of things in the game. We greatly [b]improved the controller support, performances and overall collisions[/b] in the world. You'll notice some more changes on your planet with the addition of [b]independent spawning of creatures[/b] that will depend on the creatures you placed in your farms and aquariums! [previewyoutube=C7shAaGUcKI;full][/previewyoutube] We will [b]really soon give you more information about the content of the 1.0 version[/b]. We have a lot of cool things to share and we can't wait to show it to you! Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, [b]feel free to create a new game [/b] to fully experience this update! [img]https://clan.cloudflare.steamstatic.com/images//39373700/23e32d9965c1f7a3cab327cdcb733041f6a998f8.png[/img] [h2]Full Changelog - v0.9.025 - The Procedural Wrecks Update [/h2] [b]New portals generators and procedural wrecks [/b] [list] [*] A new "long range wreck detector" machine is available, allowing you to open portals to new locations of the map [*] Those locations have multiple variations. In it, you'll find one or more procedurally generated wrecks [*] Those wrecks contains rare and special loot that can be found only there [*] Each location requires quartz to open a portal, have differents rarity and difficulty levels [*] The more rare and difficult a portal is, the better the loot! [/list] [b]New Items [/b] [list] [*] New Tree planter. Blueprint found in procedural wrecks [*] New Fireplace. Blueprint found in procedural wrecks [*] 2 new frog eggs. Found in procedural wrecks [*] 2 new tree seeds. Found in procedural wrecks [*] New Fuse : speed trade platform fuse. Rare item found in procedural wrecks [*] New Fountain. Blueprint buyable with terra tokens [*] New Hologram generator. Blueprint buyable with terra tokens [*] New Light Box constructible. Blueprint found in procedural wrecks [*] New golden effigie. Found in procedural wrecks [*] Flares allowing to illuminate a small area in dark places. New Blueprint to decode [*] New colored quartz required to open the rarer portals. Found only in procedural wrecks [/list] [b]World [/b] [list] [*] Add creatures that will spawn in some places of the world depending on player farms (butterflies, fishes, frogs) [*] Add a new access between the starting zone and the waterfall zone that will appear after a certain terraformation level is reached [/list] [b]Optimizations[/b] [list] [*] Greatly improve overall controller support [*] Improve collisions on a lot of big rocky elements [/list] [b]Performances [/b] [list] [*]Upgrade the unity engine to increase stability & performances [*]Add new culling system to avoid rendering base elements that are behind big mountains [*]Add new LOD levels on Foundations, Plain Walls & Windows Walls [*]Improve performances of butterflies animations [/list] [b]Reduce multiplicator of fuses (heat / pressure / plants / oxygen)[/b] [list] [*] We feel fuses were over powered, reducing the interest of the late game, making it too easy and not enjoyable [*] With the new addition of procedural wrecks, the chance to get more fuses will increase the balance of this system nicely [*] Fuses are still really powerfull, and used wiselly can be of a tremendous help [*] We believe it's the best decision for the balance of the game and the overall fun [/list] [b]Misc.[/b] [list] [*] Add obsidian to the teleporter recipe [*] Change some recipes and minor balancing [*] Removed the asteroid dropping containers as new wrecks provide an endless supply of containers & loot [/list] [h2]Stay in the loop[/h2] As always, don't miss any information about Planet Crafter and Miju Games: [list] [*] [url=https://store.steampowered.com/developer/MijuGames][b]Follow us on Steam[/b][/url] [*] [url=https://mijugames.com/pages/planetcrafter/subscribe.html][b]Subscribe to our newsletter[/b][/url] [*] [url=https://www.youtube.com/c/MijuGamesStudio]follow us on youtube[/url] and on [url=https://twitter.com/MijuGames]twitter[/url] [*] [url=https://www.reddit.com/r/theplanetcrafter/]Join the official reddit[/url] [/list] [b]See you soon, and happy terraforming! [/b] Amélie for Miju Games https://store.steampowered.com/app/1284190/The_Planet_Crafter/