Hello Terraformers! [h2]The "Insects & Waterfall" is now available for everyone![/h2] You can explore right away the [b]3 new biomes[/b], find and collect [b]15 new butterflies species[/b], create [b]beehive and collect honey[/b], breed silkworm and produce silk. Discover [b]new secrets[/b], unlock [b]new achievements[/b] and experience new meteo events. If you already reached the insect stage in your save, just find wild larvae in the wild, and use it in the new [b]incubators[/b]. As promised, we are delivering this update just 2 months after the previous one, and we are sticking to our roadmap adding this Insects stage to the game! [b]Check out the trailer:[/b] [previewyoutube=3U1RLhLwVHM;full][/previewyoutube] Your save files will transfer seamlessly to the update. But if you want to try a new adventure, [b]feel free to create a new game [/b] to fully experience this update! If your game is not up to date, restart Steam to download the latest version (v0.5.005) We sincerly hope you'll like it! [img]https://clan.cloudflare.steamstatic.com/images//39373700/407ff10102f5ecbc36385ccfcf3534595593bf29.png[/img] [h2]Full Changelog [/h2] V 0.5.005 - Insects & Waterfall Major changes : - Biomass unit is now the sum of 3 units : Plants, Insects, Animals (not yet implemented) - Plants generation remplace the biomass generation on existing machines - Reduced Nuclear Fusion Generator power input from 1625 to 1485 (Could lead to power shortage on your save, just add new power sources) - Larvae appears naturally in the world after the trees stage New Biomes : - Waterfalls - Meteor Field - Mushrooms River New objects : - Biomass screen - Incubator - Beehive - Butterfly dome - Farm - Honey - Super food pack - 3 types of wild larvae (common, uncommon, rare) (Place in incubator to create new species) - 15 butterflies species (some are craftables, orther can be found in the world) - Bees - Silk farm - Butterfly farm - Butterfly display case - Fence (Unlockable via blueprints) Balancing : - Increase some Tree seeds oxygen multipliers - Some tree seeds have to bee unlocked - Genetic manipulator produce tree seeds more quickly - Increase plants generation for most of plants generating machines - Reduce Trees spreader t3 energy consumption - Reduce trees spreader t1 unlocking level (from 6.5e+07 to 4.5e+07) - Reduce trees spreader t2 unlocking level (from 7.5e+09 to 6e+09) - Reduce terraformation index required for trees stage - Reduce terraformation index required for insects stage Misc: - 5 new achievements - Improve Polish localization (Thanks to Tominion on discord) - Improve English localization (Thanks to Neuromution on Steam forums) - Fix loading / saving errors when using different devices to play (Thanks to akarnokd on Discord) - 2 New golden crates - Added 2 new drop levels for end game loot (better loot in crates for current end game) - Added a background on machines informations - Add allowed surfaces for wall screens (windows, corridors, biodome) - Improve scroll on save file menu - Fix craftstation t2 title missing - Fix interiors too shiny in certain areas - Reduce trees spreader t3 number of trees (from 55 to 45) - Pod x4 is unlocked sooner with blueprints - Change some recipes - Change some unlocking values - Biomass unlocking can now be see directly via the blueprints screen - One new meteo event - Increase inventory size of shredder machine Performances: - Improve performance for all trees rendering (add better LODs) - Improve food growers performances - Improve fusion generator performances - Default FPS is now 60 (not infinite) - Do not spawn (and hide) herbs untill the herbs stage Bug fix: - Improve placement of objects on outside foundation grids