Hello Terraformers! [b]The "Caves & Crater" is now available for everyone![/b] You can explore right away the 3 new biomes, build new rockets, discover the new caves, experience the quality of life improvements, and of course, try the new teleporters! [b]To celebrate and give back to the community, we set up a 10% discount on the game for one week![/b] For this update, we focused on[b] increasing the size of the world[/b] and bringing you [b]quality of life improvements[/b] in order to make the Planet Crafter experience as fun as possible. [previewyoutube=lzY9e4IrS20;full][/previewyoutube] Your save files should transfer seamlessly to the update. But if you want to try a new adventure, [b]feel free to create a new game starting a the new "Crater" landing site[/b]! If your game is not up to date, restart Steam to download the latest version. We sincerly hope you'll like it! [b]V 0.4.011 - "Caves & Crater" Full ChangeLog[/b] [b]Major Changes : [/b] [list] [*] Remove the ability to craft pulsar quartz (Our reasons at the end of this page) [/list] [b]New Objects : [/b] [list] [*] Teleporter [*] Alloy rod [*] Torch t2 (via blueprints) [*] GPS rocket T3 (via blueprints) [*] Map informations rocket (via blueprints) [/list] [b]World changes :[/b] [list] [*] New places : Arches, Meteor Crater, Balcony [*] 4 new caves : Zeolite, Pulsar Quartz, Uranium, Osmium [*] 1 new golden crate [/list] [b]Quality of life :[/b] [list] [*] Seeds from food growers stays in when food is harvested [*] Improved the mapping screen (zoom +/- depending on gps rocket sent) [*] Screen shake intensity option (options > graphics > screen shake sensitivity) [*] Added an arrow on some objects while in building mode [*] New "accessibility key" (default: ctrl): [*] - In inventory : transfer all items from same group if pressed while clicking an item [*] - When building : press this key to rotate to 90° angle [*] - Chain building : press this key to build the same object multiple time (if you have the materials) [*] - Chain crafting : press this key do avoid closing the crafting UI when crafting something [*] Some objects will face the player when selected for building (containers, crafting stations, desktop, display case, screens, ...) [*] Show beacons on map [/list] [b]Bug fixes [/b] [list] [*] Save vitals levels between sessions [*] Fix orientation on compass. Mapping screen and compass now have the same orientation [*] No more rain under water [*] Fix bug on mining disapearing ores (Thanks to @akarnokd on Discord) [*] Fix "falsewater" area [/list] [b]Performances [/b] [list] [*]Improve loading time of save files (Thanks to @akarnokd on Discord * 2) [*]Improve rendering performances on some objects (add or improve LODS) [*]Improve rendering performances on some structures (add or improve LODS) [*]Improved rain performances [*]Improved rain collision detection (should rain less inside bases) [*]Improve food growers performances (the size of vegetable is not checked every frame anymore) (improve lods) (reduce cost of light) [/list] [b]Misc[/b] [list] [*]Increase size of Nuclear Fusion generator [*]Asteroids can now come from multiple places [*]Title screen : Planet color change depending on save file hovered [*]New start landing site : Meteor crater [*]Added music on title screen [*]Super alloy from asteroids stays a bit longer on ground [*]Increased T2 specific ores extracting [*]Change Extractor T2 recipe [*]Reduce Craftstation t2 requirements [*]Reduce Shredder requirements [*]Added radius visualisation on algae spreaders [*]Hide beacons icons on photo mode [*]Fix languages names errors (Thanks to @お~るげーむず(仮)Alis & @Lucemon on Discord) [*]Added to random landing sites : Archs [*]Reduce Ti requirement for tree spreader 2 [/list] [i][b]Why remove the pulsar quartz crafting option ? [/b][/i] [list] [*] As the zeolite is becoming infinitly renewable via the new zeolite cave mining, the pulsar quartz is becoming the "rare" ore, the one you'll always be excited to find. [*] It will increase the value and rarity of the fusion energy generator and the teleporters, and give an incentive to explore more in the late game and give us the ability to add future different power sources. [*] As there is a lot of new containers in the world, your chances of finding pulsar quartz will increase. And the new pulsar cave will provide some more of it. [*] It's possible that we add the possibility to craft it on a future update / or add more ways to obtain it [*] As the game is still in Early Access, we want to continue trying new things, always with the goal to make the best experience possible! [/list] [h2]Stay in the loop[/h2] [url=https://mijugames.com/pages/planetcrafter/subscribe.html]To avoid missing the next news on the game, [b]remember to subscribe to our newsletter[/b][/url]. You can [url=https://www.youtube.com/c/MijuGamesStudio]follow us on youtube[/url] and [url=https://twitter.com/MijuGames]twitter[/url] too! [b]See you soon, and good terraforming! [/b] Amélie for Miju Games https://store.steampowered.com/app/1284190/The_Planet_Crafter/