"Caves & Biology" Update available!
Author: Brice MijuGames,
published 2 years ago,
Hello Team!
The [url=https://store.steampowered.com/app/1830840/The_Planet_Crafter_Prologue/]Prologue is now available[/url], containing the "Caves & Biology" Update!
[img]https://clan.cloudflare.steamstatic.com/images//39373700/a1d79abe922013f150c0e12781a1da7c3ca45000.png[/img]
Here's how to try the new update :
[list]
[*] [url=https://store.steampowered.com/app/1830840/The_Planet_Crafter_Prologue/]Download the new Planet Crafter Prologue[/url]
[*] Go in your Steam library
[*] Select Planet Crafter Prologue
[*] Right click, select "properties"
[*] In "betas", Select the Development Branch
[*] The game should download & update, your are ready to play!
[/list]
Full ChangeLog :
V 0.3.010 - Biology update
Major Changes :
[list]
[*] - New biome : Sulfuric valley
[*] - New biome : Sandfalls
[*] - New biome : Osmium caves x 4
[*] - New "Biomass" world unit
[*] - Biodome screen displays "Biomass" blueprints
[*] - Ices deposit on surface disappears when liquid water stage is reached
[*] - Some areas are resticted by ice that will melt when a certain heat level is reached
[*] - Clouds appears when the correct terraformation level is reached
[*] - New Tutorial system
[*] - One new gold chest is hidden in the new biomes
[*] - New langage option : Russian / Simplified Chinese / French
[*] - A new golden container to find : (8 Total)
[/list]
New Objects :
[list]
[*] - Bio Lab
[*] - Biodome T2
[*] - Air Water collector
[*] - Lake Water collector
[*] - Algae grower T1
[*] - Algae grower T2
[*] - Bacteria sample
[*] - Fertilizer
[*] - Bio plastic
[*] - Water Filter : Allows To drink directly from lakes
[*] - Ore extractor : Extract ores from the ground
[*] - Ore : Osmium
[*] - Ore : Sulfur
[*] - New golden effigie
[*] - Nuclear reactor t2
[*] - Microchip : Compass (was not in 0.3.009)
[/list]
Minor changes :
[list]
[*] - Lockers now have 35 inventory space (previously 30)
[*] - T3 Drills are bigger (can affect save files)
[*] - Improved Blueprints UI
[*] - Added small rocks on the ground on some biomes
[*] - Added dust FX in the starting biome
[*] - UI : Improve scroll in the construction menu
[*] - Fix small calculations mistakes in global modifiers
[*] - Increase rain particle collision to avoid rain in interiors
[*] - Options menu on the title screen
[/list]
Bug fixes :
[list]
[*] - When harvesting a vegetable, if inventory is full, drop seed on floor instead of destroying it
[*] - Golden effigie cannot be multiplied when constructing it from a container
[*] - Fixed a bug where antenna was not necessary to view messages
[*]
[/list]
Technical :
[list]
[*] - Removed Static Batching
[*] - Reduced background mountains poly count
[*] - Reduced global poly count
[/list]