[h3]Fixes[/h3] [list] [*] Fixes broken POIs after loading saves from previous versions of the game. [*] Drones and resources can now be bought together. [*] Now the sell button will not be blocked if the resources sent in the selected capsule recoup its cost. [*] Now resource veins do not appear very close to the elevator [/list] [h3]Ballance[/h3] [list] [*] The time to find and deliver colonists to the base has been increased in the colonists rescue task. [*] The base battery capacity of the rover's battery has been slightly increased [*] Reduced cost of conveyors of all levels [*] Slightly increased cost of underground conveyor [*] Slightly reduced % of slag in regolith refining [*] The probability of high % of aluminum and titanium in resource veins is slightly increased. [*] Reduced the number of complex urgent contracts in the early stages of the game [*] Balanced food and energy consumption by colonists [/list]