Morning everyone! We've released a small update this morning that should take care of some collection-related issues introduced in 1.1, plus a few other little things! Click through to read the patch notes. :) [h1]Starbound v1.1.1 Changelog[/h1] [list] [*]Make previously captured monsters and previously completed fossils unlock their relevant collectible entries [list] [*]Pets and fossils will need to be dropped and picked back up as item drops in order to register as collectables[/*] [/list] [/*] [*]Better handling of status effects applied by weather, e.g. acid rain[/*] [*]Fix bug with Snuffish and Gosmet not being properly added to monster collection[/*] [*]Fix swapped collection entries for Avian and Apex skeleton fossils[/*] [*]Prevent critters captured in previous versions from also being relocatable[/*] [*]Add a few missing recipe unlocks for cooking recipes to relevant items[/*] [*]Add missing documentation for a few new Lua functions[/*] [/list]