Hello, Starbound has been updated with some minor gameplay changes and bug fixes. Everyone on Steam should see the update immediately, but those on GOG and Humble may need to wait a little while for the files to update. :SBmm: Check below for patch notes! :SBmm: [h1]Additions & Changes[/h1] [list] [*]Reduce cost of player station parts[/*] [*]Show some system information on hovering over stars in the navigation interface[/*] [*]Show system name on the system screen in the navigation interface[/*] [*]Properly beam away a player's mech when a player beams off the world[/*] [*]Deploying to asteroid fields puts you in a position related to where in the field your ship is[/*] [*]Allow any number of script panes with no source entity.[/*] [*]Add player.interact lua binding[/*] [*]Keep player from starving when in a mech[/*] [/list] [h1]Bug Fixes[/h1] [list] [*]Various NPC and Monster behavior fixes[/*] [*]Fix issue where player ships from other systems would be visible on the navigation screen[/*] [*]Fix issue where deploying to a party member could result in deploying a mech to their ship[/*] [*]Improve jarring movement of the sky during flying and warping[/*] [*]Fix issue where inventory items would count twice in crafting interfaces[/*] [*]Fix parameters argument for spawnnpc console command[/*] [*]Fix issue allowing the player to fly the ship before fully repairing it[/*] [/list]