Hey, everyone! It's patch day! Version 1.1 is our first content patch since the full release of Starbound -- we've added a fishing game, item collections, Novakid villages and more! Check the changelog below for a list of major/minor changes and bug fixes, and then go relocate some Fluffalo! [h1][b]Major Changes[/b][/h1] [img]https://giant.gfycat.com/ElectricFeistyArctichare.gif[/img] [list] [*][b]Fishing[/b] [list] [*]Two tiers of fishing rods are now craftable from the Foraging Table and can be used to fish on ocean planets (including arctic, toxic and magma oceans)[/*] [*]Added 48 unique fish types to catch[/*] [*]Rare fish can give valuable rewards, including reel and lure upgrades to enhance your fishing rod[/*] [/list] [/*] [/list] [list] [*][b]Collections[/b] [list] [*]New Collections interface tracks various kinds of collectables including captured pets, figurines, fish, cooking recipes, fossils, and bugs[/*] [/list] [/*] [/list] [img]https://fat.gfycat.com/SlightDimpledFlyinglemur.gif[/img] [list] [*]Added the Relocator tool, which allows non-hostile creatures such as critters, fish, bugs, and farm animals to be moved[/*] [/list] [img]https://giant.gfycat.com/AdventurousGracefulAmazondolphin.gif[/img] [list] [*]Added friendly [b]Novakid villages[/b] including a variety of new Novakid-themed furniture and objects[/*] [/list] [img]https://giant.gfycat.com/PlainOccasionalAustraliankestrel.gif[/img] [h1][b]Minor Changes & Bug Fixes[/b][/h1] [list] [*]Saloon furniture previously sold at Frogg Furnishings is now available in Novakid villages, and has been replaced with the Pastel set (which has its own unique tenant)[/*] [*]Novakids can now be generic tenants or guards[/*] [*]Added Novakid NPC dialogue[/*] [*]Implemented party chat and local (planet) chat[/*] [*]Acid rain now applies poison instead of direct damage[/*] [*]Console objects are now available as themed tenant rewards[/*] [*]Added option for “borderless window” style fullscreen mode[/*] [*]Improved sound effects for Staff abilities[/*] [*]Improved sound effects for several unique boss weapons[/*] [*]Adjusted which bugs appear in Midnight, Mutated and Giant Flower biomes[/*] [*]Shockhopper Mk I and Dreadwing now have a chance to drop their respective action figures[/*] [*]Mother Poptops on starter worlds now drop enough Core Fragments to complete the initial gate quest[/*] [*]Added chance for Snuffish to appear in ocean biomes[/*] [*]Kelp now unlocks the Rice Cake cooking recipe when picked up[/*] [*]Reduced moon threat level from 10 to 1[/*] [*]Fixed a bug causing merchants to offer material items for free (which made them impossible to purchase)[/*] [*]Fixed several armor descriptions that didn’t fit within their tooltips[/*] [*]Fixed a bug causing fireworks to deal large amounts of damage[/*] [*]Fixed birds and other monsters spawning in the atmosphere and asteroid layers of moons[/*] [*]Made several NPC-like monsters uncapturable[/*] [*]Fixed monsters getting stuck outside arena in final arena side quest[/*] [*]Fixed friendly NPCs and monsters being damaged by environmental effects such as traps[/*] [*]Fixed a few edge cases in pathfinding[/*] [*]Fixed several items displaying erroneous recipe unlocks when obtained[/*] [*]Fixed a bug causing underwater audio filters to continue after quitting to title[/*] [*]Fixed several cases of incorrect cursors displaying over GUI elements[/*] [*]Fixed a bug in LoS calculation determining whether the player can reach objects[/*] [*]Fixed a bug causing Dreadwing’s UFO to visually flip[/*] [*]Fixed a bug causing boats to oscillate at the surface of water[/*] [*]Fixed a bug causing physics AoE effects to move projectiles[/*] [*]Wire Mode overlay is now hidden on protected tiles[/*] [*]Lots of typographical/grammatical text fixes[/*] [/list] [url=http://playstarbound.com/wp-content/uploads/2016/09/sb-1-1_changelogbanner-1.png][img]http://playstarbound.com/wp-content/uploads/2016/09/sb-1-1_changelogbanner-1.png[/img][/url]