Starbound 1.2.2 Changelog
Author: mollygos,
published 7 years ago,
Hey everyone!
That [url=http://playstarbound.com/starbound-1-2-2-unstable/]unstable hotfix[/url] from last week is now a stable hotfix! Thank you to everyone who checked out the unstable branch and helped ensure we weren't releasing a hotbreak.
Here's what we fixed:
[list]
[*]Fix a bug causing frequent save file corruption on Windows after power loss[/*]
[*]Fix generated monsters not using their special attacks[/*]
[*]Fix kill achievements not unlocking properly[/*]
[*]Fix several materials being erroneously tillable or tilling with the wrong tile mod[/*]
[*]Fix a dungeon piece in underwater Hylotl cities occasionally failing to place[/*]
[*]Fix a dungeon piece in ice vaults occasionally failing to place[/*]
[*]Fix airship dungeon sometimes spawning without a clue object[/*]
[*]Fix Dreadwing not properly dying when killed with Doomcannon[/*]
[*]Fix Mazebound64 game[/*]
[*]Disable Outpost return gate to prevent several potential exploits[/*]
[*]Miscellaneous bug fixes[/*]
[*]Santa has gone ho ho home, to return another Christmas![/*]
[/list]
[url=http://playstarbound.com/wp-content/uploads/2017/01/squeem.gif][img]http://playstarbound.com/wp-content/uploads/2017/01/squeem.gif[/img][/url]