Here's another weekly update. Enjoy. And as always, please ping me on the Discord if you have any feedback :) Change log: - Adding a boss to Zone 2. - Adding some color back into Zones 1 & 2. - Adding a mutation that increases ammo. - Adding rules to make some mutations stack-able. - Fixing bug were naked skin achievement didn't unlock. - Fixing bug were could shoot self in helmet. - Fixing Zone 3 soft lock were couldn't pick up QSD. - Fixed tooltip of robo skin. - Less bullets in the MP5 looking gun. - Enemies have less stun time after teleporting. - Blood splatter no longer covers sprite outlines. - Other minor balance stuff.