New Difficulty Curve
Author: Sam,
published 2 years ago,
Hey so for anyone that's tried the game, you may have noticed, it's a little bit, [i]impossibly hard[/i]. While this was intentional, I'm gonna do a 180.
People paid for swords, explosive decompression, unique bosses etc but because of the difficulty, are only getting a fraction of what their hard earned €3.19 paid for. So this brings us to Space Bandit's first early access update. You are getting two major changes as well as some bug fixes.
[h3]Zone 1 Nurfed[/h3]
Zone 1's enemies are now very slow and miss a lot. This will give new players a chance to learn the game's basic combat in a not so punishing env. Second, Zone 1's length has been shortened and it's boss transplanted to another zone. This means new players can get their first taste of kill streaks and into shooting people out windows within a few minutes of their first run. Shortening the first zone also means more experienced players won't be as bored by the new weaker Zone 1 enemies. And finally to complete the curve, Zone 2 enemies now die a little faster (which overall I think has made the zone more fun).
[h3]Bullsh@!t Option[/h3]
I've tried to make Space Bandit a fair game. But software is software. So I've decided to create a new feature called "Bullsh@!t". What it does, is when you die, you are allowed to retry the level, but only once every 10 minutes. I hope this can save you from some frustrating and unfair deaths.
Thanks for all the feedback so far and making it an amazing launch :)
[h3]Change log:[/h3]
- Shortened zone 1.
- Enemies in zone 1 now slower and miss more.
- Removed exploding barrels from zones 1 and 2 (zone 4 will now be the exploding barrel zone).
- Moved zone 1 boss to be zone 2's boss.
- Zone 2 enemies now have 1 less teleport.
- Added a bullsh&@t option to game over menu.
- Typing effect in dialogs now way faster.
- Improved visibility of enemy emotes.
- Fixed some spelling mistkaes.
- Added a windows Icon (thanks golddotasks).
- Fixed barricade kill streak being all white.
- Fixed bug where could grenade the QSD and lock the game.