v1.0.5
Author: tasori,
published 15 hours ago,
Hi there!
Today, while whacking at a game code I've found a major bug that might have caused jobs to break if a device related to it was being deconstructed -.- My bad, but it should work fine now :)
[list]
[*] Change - Device Out Pipe - randomize item to be outputted
[*] Major bug in import/export trader solved - when a job was removed due to a deconstructed device - it wasn't removed from ResourceTrader so a new job wasn't generated
[*] Bug solved - correctly load unsigned trade
[*] prevent deconstruction of a guest dock with locked trade and last storage device
[*] Added notification when there are a lot of dropped items
[*] prevent shortcut activation if a button is not interactable
[*] update default keymap for 0.1 speed to BackQuote
[*] clean folder before saving (less mess)
[*] requester is built inside (as stated in the build description)
[*] Clearer Pump placement requirements
[/list]