Hi all! This update brings a lot of quality of life improvements to the game. I've spent a lot of time testing, whacking bugs, painting over ugly UI and asking code to behave well :D [img]https://clan.cloudflare.steamstatic.com/images//38808113/b4884cf2b8303b4206b35ba848a684682051c7b3.png[/img] Changes: [list] [*] All drone docks now require a drone to be build [*] Description of fuel production tech was updated to include info about unlocking dock ports [*] Drones are now more common in visitors offer [*] Rebalanced HP of each drone [*] Drone HP is now saveable HP [*] Interaction, when multiple objects are hovered at once, was updated - select what is currently seen on top, then rotate through underlying elements (previously, the first element selected was random) [*] Don't show pipe in hovered objects list, when not in pipe overlay mode [*] In Guest Dock show when visitor will appear [*] Easier pipeline laying [*] Added a quest to pay back some loan [*] Dropped object is highlighted when clicked [*] Default UI panels placement cleaned up (they are no longer all over the place) [*] Changed pipe connection removal to middle mouse button [*] Improvements to camera movement - pan to mouse when scrolling [*] Improvements to camera movement - restore move camera by right mouse button [*] changed pipe overview logo [*] When demolishing is done - drop resources that were contained in device + were used to build device [*] Small improvements to UI & lang [/list] Bugs: [list] [*] Tech tree scrolling/dragging nightmare solved [*] Graphene production fixed - it can be produced in Chemical Plant [*] Device build cost is no longer serialized - it might change for some devices it was cached before [*] Fix for dropped items not being collected sometimes [*] Starting screen langs fixed [*] Resolved a bug causing error when selecting devices to build while still in cancel build mode [/list] Big thanks to tjtravel who found many of the bugs fixed in this and upcoming updates :)