October 14 - Update (v0.9.9)
Author: ZephyrYM,
published 2 weeks ago,
[img]https://clan.cloudflare.steamstatic.com/images//44894006/26e9e68b90baca3ebb93cfb7f600a057724a7c36.png[/img]
[h1]October 14 - Update (v0.9.9)[/h1]
Hey everyone, we have some updates to share with you all.
[h2]New features[/h2]
[list]
[*] Added german localization;
[/list]
[h2]Balancing[/h2]
[list]
[*] Update Collection rewards and steps to achieve that reward;
[*] Reduced number of Event and Bonus nodes that can appear in a run;
[*] Increased number of normal battle nodes that can appear in a run;
[*] Energy rewarded at the end of a normal battle: 0 -> 2;
[*] "Bubble" skill: -> An Ally within range 2 gains a shield, lasting until your next turn, that negates the first damage taken, then it expires;
[*] Catemori Atk: 3 -> 2;
[*] Kintsu skill: Blaze -> Fiery;
[*] Elite Akakuma skill: Counter -> Retaliate;
[*] Changed starting artifact list;
[/list]
[h2]Changes[/h2]
[h3]Options[/h3]
[list]
[*] Minor graphic changes;
[/list]
[h3]Map[/h3]
[list]
[*] Minor graphic changes;
[*] Updated map generation algorithm;
[/list]
[h3]Battle[/h3]
[list]
[*] Minor graphic changes;
[*] Skill buttons now are fully clickable;
[*] Changed Armor vfx;
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed bug that didn't let ai end the turn;
[*] Fixed bug that didn't update missing hearts;
[*] Fixed bug that brought the rewards from previous run on to the next one.
[/list]
[h1]Known Bugs and WIP[/h1]
[h2]Working on[/h2]
[list]
[*] Adding Gamepad support;
[*] Localizing the game in additional languages;
[*] Update Tutorial;
[/list]