Major Update: Setting The Stage
Author: ZephyrYM,
published 3 days ago,
[img]https://clan.cloudflare.steamstatic.com/images//44894006/a328c79dcd79defa8f3fdd0a5451520a001b2038.png[/img]
[h1]October 26 - Setting the Stage Update (v0.10.0)[/h1]
Hello, everyone! We're excited to bring you Setting the Stage, our first major update (v0.10.0), packed with new features, improvements, and refined gameplay elements. Here’s a closer look at what’s new:
[h2]New Features[/h2]
[list]
[*] [h3]Soulkin Promotion[/h3]
Enhance your Soulkin by promoting them during a run! Promotion boosts their stats and unlocks a new skill. To promote, go to the squad menu, select “Promote” next to your chosen Soulkin, have two other Soulkin of the same species, and pay an energy cost of Soulkin’s Soul value +1. Promoted Soulkin are marked with a star near their name and battle image.
[*] [h3]New Soulkin, Elite Forms, and Artifacts[/h3]
Meet two new Soulkin, joining your starting squad for every new run! We’ve also added four Elite forms for existing Soulkin and four new Artifacts to discover and collect.
[*] [h3]Save Slots[/h3]
You can now manage up to three save slots! Existing save data will be automatically moved to the first slot.
[*] [h3]Soul Signaling[/h3]
Hover over any Soul to see its linked Soulkin, making planning and organizing your strategy easier.
[*] [h3]Boss Battle Stage Effects[/h3]
See active stage effects during Boss Battles in the top-right of the screen, just under the battle objective.
[*] [h3]Multi-Language Support[/h3]
We’re rolling out expanded language options! Italian was added in v0.9.7, German in v0.9.9, and more languages will be available in the coming weeks.
[*] [h3]Updated Tutorial[/h3]
The updated tutorial, first introduced in v0.9.10, has been revised to make it even smoother for new players.
[*] [h3]In-Battle Signaling[/h3]
We introduced in-battle signaling in v0.9.10 as well, with this update improving clarity and functionality.
[/list]
[h2]Additional Updates[/h2]
[list]
[*] [h3]Demo Release[/h3]
The demo version is just around the corner, set to release in the coming days/weeks. Keep an eye out for a sneak peek at the game!
[/list]
[h2]Changes[/h2]
[list]
[*] Updated Collection Rewards
[*] Minor graphical enhancements
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed map generation issue at the start of a run
[*] Resolved duplicate Collection Reward issue in a single run
[*] Fixed action points not clearing after a temporary boost to a Soulkin
[/list]
[h2]In Progress[/h2]
[list]
[*] Gamepad support
[*] Additional language localizations
[*] Final touches on the Demo
[/list]
Thank you all for being part of this journey! We’re excited to hear your thoughts and continue improving together.