Salutations, Archfiends! Hotfix 2 (v1.0.0.p2) is now live with a few little goodies in here for y'all! [h2]Build Notes:[/h2] [h3]PLEASE NOTE[/h3] There was a server update needed for this Hotfix, so if you are experiencing any connection issues (like turn timers zeroing out or error messages) please just to exit the client - [b]do not forfeit/abandon your games![/b] - download the update via Steam, and dive back in. You’ll see your sessional game in progress on the main menu. The Hotfix should not destroy any games in progress, nor will it prevent you from creating new games, whether sessional or async. If you experience any issues please do send an in-game bug report and we'll look into it. [h3]FEATURES[/h3] [list][*]The ability to disable Screen Edge Panning has arrived! It is now togglable in settings, under 'Controls'![/list] [h3]ACHIEVEMENTS[/h3] We have fixed the tracking for a number of Achievements that were not working correctly: [list][*] Red Right Hand - Destroy 6 Legions using Rituals across any number of games. [*] Your Dark Majesty - Win a game via Election Victory. [*] To Reign Is Worth Ambition - Win a game of multiplayer Solium Infernum. [*] The Monster You Think - Get excommunicated by vote, and then win as the Usurper. [*] Unstoppable - Win a battle using a Legion that you have cast Infernal Juggernaut on. [*] Dark Liberator - Liberate Pandemonium from a Usurper. [*] Hatching Vain Empires - Finish a game of multiplayer Solium Infernum. [*] Hell is other People - Lose at least one Legion due to an Event that someone else played. [*] Excruciation - Lose a Place of Power to The Abyss Leviathan. [*] Welcome to Hell - Have victory snatched from you by a Kingmaker or Power Behind the Throne. [*] Worse than the Children's Crusade - Lose a Legion as part of the Infernal Crusade.[/list] Progress towards these Achievements will now track correctly. Note that there may be some delay between increasing an increment (ie destroying a legion towards Red Right Hand) and Steam noting that increase. [h3]MISCELLANEOUS[/h3] [list][*] Raise Abyss Strider will now work when targeting your own cantons! Let the cattle farming begin! [*] We’ve made an improvement to the way our backend systems fetch lobby data. This fixes a small issue where both Active and Historic lobbies occasionally would appear empty with no games displayed to the player. [*]AI Archfiends will no longer send messages to players referring to other Archfiends as {archfiend_name}. Can't have our AI out here blowing their cover like that.[/list] [h2]Thanks, folks![/h2] That is all for Hotfix 2, though it won't be too long before we release our first, fully-fledged Patch! Development is well underway with a bunch of bug fixes and quality of life improvements! [b]As mentioned in my last post[/b], we’re all so excited and grateful for the wonderful reception to Solium Infernum. To everyone that has delved in and indulged their dark side: thank you so, so much. It has been years and years of cumulative work from our dev team to see SI to fruition. We’re so glad that you love it as much as we do. And of course, if you are enjoying Solium Infernum, please do leave us a review on Steam. The team reads every one, sharing our favourites with each other. After three long years of dev on this infernal machine wondering if others would appreciate it the way we do, it's so incredibly invigorating to read of all your experiences. Thanks again! See you in Hell! [b]<3 Trent & the LoG Squad![/b]