0.3.0 - Hotfix 2
Author: Aurora Game Studios,
published 4 months ago,
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[h3]0.3.0 - Hotfix 2[/h3]
[b]Performance[/b]
[list]
[*] Fixed landscape LOD rendering at low resolution.
[*] Removed incorrect data layer in Norway.
[*] Fixed World Partition failing to load certain tiles spatially.
[*] Removed persistent spawning of bandits at guarded chests, causing performance issues.
[*] Global illumination off by default to enhance performance (can be toggled in settings).
[*] Volumetric clouds are now disabled if the player does not witness an aurora at night.
[/list]
[b]General[/b]
[list]
[*] New player crafting category, 'workbenches' to clarify crafting progression.
[*] Updated text prompt on autocrafting workbenches 'on/off' for clarity.
[*] Removed primitive workbench.
[*] Moved bed and candle to player crafting list.
[*] Candles can no longer be crafted from sticks.
[*] Players can craft wax from animal fat to make candles.
[*] Using a bed now sets the player respawn.
[*] Using a bed now allows the player to pass time.
[*] Benches now pass time correctly when interacting.
[*] Arrows no longer deal damage to trees or caves.
[*] Updated collision radius to stop arrows falling through the ground.
[*] Fallen arrows stop moving after a short delay.
[*] Fallen arrows now have a longer delay before despawn.
[*] Increased basic torch duration to 30 minutes.
[*] Build ghosts now automatically clear once the part is placed.
[*] Decorative skull spike can now be seen and placed correctly.
[*] Updated player hand placement on an advanced stone spear.
[*] Removed items in markets glowing at night.
[*] Fixed collision issues on abandoned carts preventing access to loot chests.
[*] Reduced props on docks for easier navigation.
[*] Fixed various foliage and asset placement issues on Skye.
[/list]
[b]User Interface[/b]
[list]
[*] Updated 'mallet' description to clarify its use to edit or remove building parts.
[*] Updated incorrect crafting chain on the primitive pestle.
[*] Primitive pestle no longer incorrectly labelled as 'workbench.
[*] Logs are no longer incorrectly labelled as sticks when interacting.
[*] Signposts are no longer incorrectly labelled on the world map.
[*] Updated colour of fast travel markers on the world map.
[*] Updated scale and colour of player marker on the world map.
[*] Landmarks can be labelled without prompting a popup on the HUD.
[*] 'West Point' renamed to 'Vestrströnd'.
[*] Fixed map not showing on first use from the player menus.
[*] Updated opacity and colour of non-craftable recipes for readability.
[*] Added new map icon for 'docks'.
[*] Removed incorrect references to the tutorial when requesting to sail to Skye.
[*] Removed incorrect audio prompt on certain menus.
[*] Added audio and visual cues to show successful crafting.
[*] Scrolling inventories no longer switches selected hotbar item.
[*] Amount to trade cannot be more than the total in the player inventory.
[*] Amount of currently selected items to trade now updates to the new total in the player inventory.
[/list]
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Stay tuned for more updates and patch notes soon!
Skål,
The Aurora Team 🌙
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