[hr][/hr] [h3]0.3.0 - Hotfix 2[/h3] [b]Performance[/b] [list] [*] Fixed landscape LOD rendering at low resolution. [*] Removed incorrect data layer in Norway. [*] Fixed World Partition failing to load certain tiles spatially. [*] Removed persistent spawning of bandits at guarded chests, causing performance issues. [*] Global illumination off by default to enhance performance (can be toggled in settings). [*] Volumetric clouds are now disabled if the player does not witness an aurora at night. [/list] [b]General[/b] [list] [*] New player crafting category, 'workbenches' to clarify crafting progression. [*] Updated text prompt on autocrafting workbenches 'on/off' for clarity. [*] Removed primitive workbench. [*] Moved bed and candle to player crafting list. [*] Candles can no longer be crafted from sticks. [*] Players can craft wax from animal fat to make candles. [*] Using a bed now sets the player respawn. [*] Using a bed now allows the player to pass time. [*] Benches now pass time correctly when interacting. [*] Arrows no longer deal damage to trees or caves. [*] Updated collision radius to stop arrows falling through the ground. [*] Fallen arrows stop moving after a short delay. [*] Fallen arrows now have a longer delay before despawn. [*] Increased basic torch duration to 30 minutes. [*] Build ghosts now automatically clear once the part is placed. [*] Decorative skull spike can now be seen and placed correctly. [*] Updated player hand placement on an advanced stone spear. [*] Removed items in markets glowing at night. [*] Fixed collision issues on abandoned carts preventing access to loot chests. [*] Reduced props on docks for easier navigation. [*] Fixed various foliage and asset placement issues on Skye. [/list] [b]User Interface[/b] [list] [*] Updated 'mallet' description to clarify its use to edit or remove building parts. [*] Updated incorrect crafting chain on the primitive pestle. [*] Primitive pestle no longer incorrectly labelled as 'workbench. [*] Logs are no longer incorrectly labelled as sticks when interacting. [*] Signposts are no longer incorrectly labelled on the world map. [*] Updated colour of fast travel markers on the world map. [*] Updated scale and colour of player marker on the world map. [*] Landmarks can be labelled without prompting a popup on the HUD. [*] 'West Point' renamed to 'Vestrströnd'. [*] Fixed map not showing on first use from the player menus. [*] Updated opacity and colour of non-craftable recipes for readability. [*] Added new map icon for 'docks'. [*] Removed incorrect references to the tutorial when requesting to sail to Skye. [*] Removed incorrect audio prompt on certain menus. [*] Added audio and visual cues to show successful crafting. [*] Scrolling inventories no longer switches selected hotbar item. [*] Amount to trade cannot be more than the total in the player inventory. [*] Amount of currently selected items to trade now updates to the new total in the player inventory. [/list] [hr][/hr] Stay tuned for more updates and patch notes soon! Skål, The Aurora Team 🌙 [hr][/hr] [url=https://auroragamestudios.co.uk style=button] Website [/url] [url=https://discord.com/invite/skye-the-misty-isle style=button] Discord [/url] [url=https://bit.ly/m/auroragamestudios style=button] Socials [/url]