Another hotfix fresh from the oven. Things are mostly stable with the patch, but we've still got some polishing and quality-of-life fixes to wrap up. 9.0.3 includes the following stuff from our programmers: [list] [*]Serversided SCP-173 and SCP-096's hitmarkers [*]Added a client command ('rc' or 'reconnect') to rejoin the last server you've played on [*]Added a client command ('togglenoclip') that does what it says on the tin; noclip must be enabled before use [*]Disabled headbob while noclipping [*]Added the [b]914_mode[/b] server config option, which configures how SCP-914 behaves [*]Optimized movement sync [*]Fixes SCP-106's grab applying corrosion to invincible players but not teleporting them [*]Fixes players being unable to die on some servers [*]Fixes spectator camera turning black when the spectated player dies [*]Fixes 049-2 interfering with 079's automatic recontainment [*]Fixes chase music being played while 079 uses a speaker [*]Fixes voice chat triggering while RA or the game console is open [*]Fixes players not dying to the warhead while they have artificial health [*]Fixes heads behaving abnormally when switching spectated player [*]Fixes inconsistent shot registration against players wearing SCP-268 [/list] See you in the facility! [i]~ Ava, Lead Gameplay Programmer[/i]